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As our team is mostly made out of mostly students, deadlines may not be met, but we are wholly committed to releasing this project in a timely manner. We also are not trying to develop multiple games at once, we will do things step by step.
As our team is mostly made out of mostly students, deadlines may not be met, but we are wholly committed to releasing this project in a timely manner. We also are not trying to develop multiple games at once, we will do things step by step.
Investing into our Kickstarter campaign may be a risk, but what might be an investment without a bit of risk? Our goal is very minimal, as nearly all the money will be spent on domains, servers, making assets and whatever else needed to get the game up and running.
As more bugs/features come throughout the early access of the game, we hope you understand that we might need time to fix/patch them.
As a passion project, Dodging Danger will grow constantly. The game will receive content updates, new cosmetics, and new maps as much as possible. That is to reduce the stagnation in gameplay, and to get more players to return to our game.